Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
What are you working on?
- Platforms: PC
Team size and structure?
Our team has now 50+ active members and we are growing.
For which tasks (responsibilities)?
Creating animations
Character skinning
Rig and set-up of characters
Importing animations and characters into Unreal Engine
Maintaining and structuring the database of animations
Maintaining and structuring the SKM and Skeleton Assets database
AnimationBlueprints, Locomotion creation/debugging
Creating/Setting-up AnimMontage
Creating/Customizing BlendSpaces
What kind of professional are we looking for?
Experience as an Technical Animator -2+ years
Experience with Unreal Engine
Understanding the physics of human movement, knowledge of anatomy and physiology of movement
Portfolio is a must
English for technical purposes
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth